Monday, October 27, 2014

3d Print - Packaging - and Promotion
















1.     1. Move, Scale and Rotate your objects (primitives)
2.     2. Choose your primitives here: cube, sphere, cylinder, etc….
3.    3. Pan, Zoom, and navigate your through the 3d world or hold down 1,2, and 3 while using your left mouse button. You can also zoom in and out using the middle mouse button
4.     4. This is your object manager. Here you can select which is the “active” object
5.     5. This is model mode. You will want to make sure this is actively selected while placing and manipulating your primitives.
6.     6. Point mode. If you make a primitive “editable” by selecting it in the object manager and pressing C or right clicking on it and choose make editable you can manipulate the object by selecting points.
7.     7. Polygon mode. If you make a primitive “editable” by selecting it in the object manager and pressing C or right clicking on it and choose make editable you can manipulate the object by selecting polygons.
8.     8. Slice various primitives as well as increase the amount of segments for a smoother finished model (print)



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